One bug that I noticed is that ghasts still do not not function properly. Their hitboxes are even weirder now, because it is now impossible to hit them, you cannot really go through them, and their fireballs cannot hit you. In the release notes for 0.87.0, it was mentioned that the ghast hitbox bug was patched, which, from my experience, was that ghasts’ hitboxes were located only at the bottom of their models (under the tentacle things, almost in a 2D plane), and thus I was only able to kill them from the bottom, but in the video below, playing in version 0.87.1, I could not hit them anywhere, and for some reason, they could not hit me as well.
Another bug that I noticed is that Sharpness enchantments do not work when you relog into a world. I enchanted the diamond sword with Sharpness III twice, and both times, after I logged back into the world, the damage level reverted back to the unenchanted one. While the Sharpness enchantment does not work, you can see that the Unbreaking enchantment does, which is odd, and leads me to believe that only the Sharpness enchantment is buggy.
One last thing, which I am not sure whether it is a bug or not, is the inability for shields to block blazes’ fireballs. In the video below, you can see me blocking my shield, but I still catch fire. This is really annoying, and I have died far too many times because I caught fire from blazes and was not able to block their fireballs. Keep in mind, you can block fireballs in Minecraft, but for some reason, it does not work in VoxeLibre. I have ruled out that the fireball is hitting the floor and then lighting me on fire because in the video, you can hear the shield blocking sound, but I still catch fire, and when I look down, there is not fire burning the crimson nether wart.